There's four monsters with the name "Succubus Fiend", two for normal Phantasm and two for Mirror (which was a later addition). Only the normal kind can drop wings, and only the NRD_BabySuccubus version, not the NRD_BabySuccubus_Minion version. They have the same display name, skills, and CP so somebody else will have to point out which one shows up where.
The NRD_BabySuccubus drop table is as such.
Category Chance | Picked | Item List |
96.7429% 300,000 / 310,100 |
1/18 |
Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x50 Mana Bullet x100 Mana Bullet x100 Mana Bullet x100 Mana Bullet x200 Mana Bullet x200 Mana Bullet x300 Mana Bullet x300 Mana Bullet x500 |
3.2247% 10,000 / 310,100 |
1/1 | Pink Baby Potion |
0.0322% 100 / 310,100 |
1/1 | Succubus Fiend Wings |
When the Succubus Queen is killed, the game checks her inventory to determine which dress she's wearing to see what she should drop, as well as adding other things to the chest for some reason.
- Upgrade stone, 50% red and 50% blue. I don't know why this is done on the queen kill instead of in the normal chest drops, but that's Devcat for you.
- Rolls a 0.2% chance to get to the dress drop pool.
- 500 / 1000 - Succubus Queen Gloves
- 250 / 1000 - Succubus Queen Boots
- 200 / 1000 - Succubus Queen x Bodysuit
- 50 / 1000 - Succubus Queen Wings
Then when Phantasm goes to put stuff in chests normally, it rolls chances in multiple drop pools. If it succeeds in the roll for a pool you'll get one of the items from that pool (so you could get something from every pool if you were lucky enough). Each item you get from each pool is put in the chest along with the gold/pouches. This means that certain item combinations are mutually-exclusive, like if you got a Steady enchant scroll then you missed a Solite/Lunite.
- Pool 1: 100% chance of being accessed.
- 2,000 / 10,000 - Pure White Dust
- 2,000 / 10,000 - Refined Catalyst:
- 3,000 / 10,000 - Restorative Powder
- 3,000 / 10,000 - Distortion Powder
- Pool 2: 30% chance of being accessed. Note that there's a comment from a developer stating that this pool used to be 10%, but was upped to 30% on "2016.03.17". And yes there's 150 points unaccounted for, so it looks like they took an item out at some point (as Mabi uses weighted lists), could have been before the first release though.
- 150 / 9,950 - (Enchant) Vicious
- 100 / 9,950 - (Enchant) Nostalgic
- 100 / 9,950 - (Enchant) Sparring
- 200 / 9,950 - (Enchant) Palm Tree
- 100 / 9,950 - (Enchant) Tournai
- 100 / 9,950 - (Enchant) Inconvenient
- 200 / 9,950 - (Enchant) Mana Conjurer
- 100 / 9,950 - (Enchant) Arc Lich's
- 100 / 9,950 - (Enchant) Allegory
- 100 / 9,950 - (Enchant) Sniping
- 100 / 9,950 - (Enchant) Uncomfortable
- 100 / 9,950 - (Enchant) Owl
- 500 / 9,950 - Shattered Black Metal
- 500 / 9,950 - Ruptured Black Metal
- 500 / 9,950 - Incomplete Seal Emblem
- 3,000 / 9,950 - Awakened Strength Fragment
- 1,000 / 9,950 - Cleansed Mage's Gem
- 1,000 / 9,950 - Forged Weapon Piece
- 1,000 / 9,950 - Destroyed Seal Chain
- 1,000 / 9,950 - Shining Crystal Shard
- Pool 3: 7% chance of being accessed.
- 600 / 10,000 - (Enchant) Vigorous
- 600 / 10,000 - (Enchant) Knocking
- 600 / 10,000 - (Enchant) Strange
- 600 / 10,000 - (Enchant) Frozen
- 600 / 10,000 - (Enchant) Icicle
- 500 / 10,000 - (Enchant) Dreamlike
- 400 / 10,000 - Nightmare Guard's Relic
- 400 / 10,000 - Deformed Ring Frame
- 400 / 10,000 - Subtle Mark
- 400 / 10,000 - Firm Blade Fragment
- 400 / 10,000 - Amplified Alchemy Crystal
- 1,500 / 10,000 - Enchanted Thread
- 1,500 / 10,000 - Magic Essence
- 1,500 / 10,000 - Chaotic Rune
- Pool 4: 3% chance of being accessed.
- 700 / 10,000 - (Enchant) Apathetic
- 700 / 10,000 - (Enchant) Burlesque
- 600 / 10,000 - (Enchant) Arcane
- 700 / 10,000 - (Enchant) Absolute
- 700 / 10,000 - (Enchant) Foretold
- 600 / 10,000 - (Enchant) Backbreaking
- 6,000 / 10,000 - Awakened Strength Crystal
- Pool 5: 1% chance of being accessed.
- 1,000 / 10,000 - (Enchant) Long-lasting
- 1,000 / 10,000 - (Enchant) Steady
- 1,200 / 10,000 - (Enchant) Heroic
- 1,400 / 10,000 - (Enchant) Paradox (Contradiction)
- 1,400 / 10,000 - (Enchant) Genius
- 1,400 / 10,000 - (Enchant) Resistance
- 1,000 / 10,000 - Solite
- 1,000 / 10,000 - Lunite
- 500 / 10,000 - Fate Fragment
- 50 / 10,000 - Duskblade
- 50 / 10,000 - (Manual) Soluna Blade