This calculates base "weapon damage". This "weapon damage" is based on your weapon's stats, your divine level for that weapon, and any other flat damage bonuses (such as from the /xp system).
It calculates DPS to compare the different combo types a weapon can do.
This shows that different divine weapon attacks scale very differently.
| Combo Type | Damage | Total | Time | Hits/sec | DPS |
This base damage is then multiplied by your stats, elements, runes, artifacts, and so on.